When I was in high school, I entered a contest on Bonus.com and won a fun prize package that included a Game Boy Advance, a copy of Metroid Fusion, a Bonus.com mouse pad, and a Bonus.com T-shirt made of material so thin that the slightest perspiration resulted in my man-nipples being visible for all to see. (I wore the T-shirt all of twice before it earned a spot at the bottom of a forgotten drawer.)
This triumph isn’t as impressive as it sounds (and I say that fully aware of the fact that it doesn’t sound impressive at all)—Bonus.com was a website containing dumb little Macromedia1 Shockwave games aimed at bored kids aged eight to ten, and the contest was a writing competition. Entrants—who, again, were mostly kids in elementary school—submitted a 100-or-so-word review of their favorite video game, and each week for ten weeks, the Bonus.com judges picked the best one to reward with the prize-package.
So, yes, I totally kicked the ass of some eight-year-old who thought he could win a video game, and I’m obviously a terrible person, because: Hah hah, no brand new Game Boy for you, loser! Try again when you’ve mastered subject-verb agreement!
In my defense, most of the other reviews sucked. I mean, I know there’s only so much you can do in 100 words, especially when you haven’t reached puberty, but, c’mon. Look at this winning review:
Metroid Fusion.... how I love thee.... your graphics are so crisp, your loading speed incredible, and your controls second to none. But neigh! Thy be flawed! Thy map is annoying, and thy enemies basic and non-diverse! And, lo-and-behold, thy experience to quick and easy.... but wait! There is redemption! Boss battles are huge and amazing, and thy save system is spectacular! Thy can also be slow and boring at times..... but the 60% percent of game time whereupon action is constant, thy is fast and furious, without a hint of the Devil's slowdown. Metroid Fusion... how I love thee....... 9/10
Okay, let’s ignore the inexplicable use of archaic English to review a futuristic science fiction game. In fact, let’s ignore the fact that he’s inconsistent about it (“your graphics”?) and he seems to think that “thy” was an all-purpose old-timey pronoun (“Thy be flawed”).
This kid reviewed Metroid Fusion for a contest whose prize is Metroid Fusion. That means he presumably already owns this game and just wanted another copy of it for no reason at all. What a selfish bastard! He’s almost as big a bastard as some high school kid crashing an elementary school kid contest!
So, here was my contribution, posted under the username BigDog345:
Super Metroid for the SNES is one of the greatest games ever created. It focuses on Samus Aran, a bounty hunter who must travel to a variety of different worlds, battling aliens with an array of different weaponry. Blasting aliens becomes an addiction, as the vividly colored locales and easy to learn controls made the game come alive.
But the most impressive part of this game is that Samus is a girl. Video games are generally sexist; most games feature the guy saving the helpless girl. Metroid served as an inspiration to female gamers that girls can do more than just be rescued.
Oh yeah—BigDog345 going for the feminist representations in media angle! And not with an ounce of subtlety, either.
In any case, Bonus.com decided that there wasn’t anything amiss about a kid writing a gender-egalitarian critique of a game released in 1994, and shortly after having A Parent or Guardian fax a prize claim form to Bonus.com headquarters (under “Age,” I checked off “12 or older”), my areolae were unwittingly on display to all who chose not to avert their gaze.
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I will admit that using feminism to win a contest is more than a little cynical, kind of like how Dove pretends to care about girls’ self-esteem while trying to convince girls that buying Dove products will make them prettier. But I also really meant it—when I was growing up, the video games I played rarely featured women as anything but objects to be retrieved or prizes to be won. On the rare occasion that they weren’t, they were generally scantily-clad with sizable polygonal whatnots.
Even Samus Aran, the aforementioned female bounty hunter protagonist of the Metroid video game series, isn’t exactly the perfect standard bearer of forward-thinking female representation in video games. In Super Metroid, after all, the player’s “reward” for beating the game proficiently enough is seeing Samus in a bikini.
And that’s got to be a bummer for any girls looking for video game heroines—Samus is Nintendo’s first truly badass female character, and her body is just reduced to a prize-cum2-masturbatory aid for gamers who can get off on pixelated, 16-bit breasts.
* * *
One of the stranger things that #Gamergate revealed is how much pushback the idea of depicting women in a more meaningful way gets among self-described gamers. It’s actually kind of bewildering, because I can’t figure out what the opposition to that idea really is, besides a knee-jerk opposition to oh-no-terrible Social Justice Warriors or a genuine belief that women in video games should only be sexualized, victimized prizes to be won or ogled.
That’s bad for all the usual reasons. It reinforces an image of women that’s already pervasive in all manner of other media. It objectifies women and presents them as mere plot devices or eye candy in the service of men. And if it’s men who are, over and over again, the rescuers and women who are the rescued, it creates a messed up definition of what roles each gender are “supposed” to be, especially among younger gamers.
But it’s also bad for a reason that’s a lot simpler: It really sucks if you’re a girl who’s into video games to be implicitly told that video games aren’t for you. And make no mistake—if, in video game after video game, the characters who are like you are constantly the ones whose clothes are getting stripped off or constantly the ones who are helpless without someone to take care of them, that’s a pretty clear message that you’re not really welcome. Or, perhaps, you’re welcome as long as you’re willing to dress up like a sexy Raccoon Mario3 so that dudes can bank you for their alone-time fun later.
|"Hey girl, if you're supposed to be Tanooki Mario, then why am I the one who's as hard as stone?"|
is an example of a thing that should never, ever be said by anyone.
It’s tempting to just roll your eyes at “gaming controversies” as the firstest of First World Problems and think, haters gonna hate and nerds gonna nerd. But video games are a pretty effective gateway into interest in STEM fields—fields that aren’t just male-dominated but frequently female-hostile in both the academic and professional arenas. If you can’t get behind helping a little girl realize her dream of becoming a kickass engineer (which you totally should), then take the more selfish route: too much talent and great ideas are lost when women en masse (half the population!) are discouraged from getting into STEM disciplines, and we ought to do what we can to reverse that.
Because if it turns out that the woman who could’ve invented the FTL drive or holodeck or time machine or whatever decided to go into marketing instead, and the fact that Princess Peach once again couldn’t outsmart a big, dumb turtle in any way played a role in that, then that’d be pretty shitty.
In any case, it’s kind of sad that “women should be positively represented in video games” was a novel and controversial enough of an idea to win a contest in 2003. In 2014, it’s fucking pathetic.
1Back when it was Macromedia, because I’m old. I also used Winamp and RealPlayer, so get off my lawn.
2I’d say “no pun intended,” but who am I kidding?
3I’m not going to front—she’s obviously sexy, albeit in a ridiculous way, and I’m a little worried that that picture just awakened something in me. But it’s more than a little disturbing that seemingly the only women embraced by so-called serious gamers tend to be those that give them the weirdest boners.